Search found 3852 matches
- Sat Sep 24, 2022 9:58 pm
- Forum: Off Topic
- Topic: 2022 MX Discussion
- Replies: 38
- Views: 11076
- Sun Feb 03, 2019 3:00 am
- Forum: Track Editing
- Topic: Game Scripting
- Replies: 35
- Views: 17854
Re: Game Scripting
Is it rows of bones or a single row?DJ99X wrote:It does change directions slightly in that particular gif. But yeah, next thing to try and do is change its behaviour with speed. Just need to work out the best way to collapse it on low wind speed.
- Sat Feb 02, 2019 8:30 pm
- Forum: Track Editing
- Topic: Game Scripting
- Replies: 35
- Views: 17854
Re: Game Scripting
That's pretty sweet DJ! Now make it randomize with windDJ99X wrote:
- Mon Jan 21, 2019 7:05 pm
- Forum: Track Editing
- Topic: Game Scripting
- Replies: 35
- Views: 17854
Re: Game Scripting
That's what I was thinking :lol: I don't think it would sync up to well between clients though. Even when I played back the demo, there were slight differences in position which made the statue move differently That’s hilarious DJ! Just skimming the code, is there a reason you calculate velocity fr...
- Sun Jan 20, 2019 4:03 am
- Forum: Track Editing
- Topic: Game Scripting
- Replies: 35
- Views: 17854
Re: Game Scripting
Glad I'm not completely crazy!jlv wrote:Just double checked it and it's a bug. The Y value gets overwritten when it positions the statue on the ground. There's a separate value for the ground relative height that I should have set.
- Sun Jan 20, 2019 2:57 am
- Forum: Track Editing
- Topic: Game Scripting
- Replies: 35
- Views: 17854
Re: Game Scripting
I guess I should clarify. Green cube does follow the leader, but it's always on the ground no matter the leader's Y position (relative to game 0 or ground). When I hit a jump, green cube stays on the ground, like a 3 dimensional 12 o'clock shadow. I'm not sure how aaron5r got the plane to fly. I'm w...
- Sun Jan 20, 2019 2:54 am
- Forum: Track Editing
- Topic: Game Scripting
- Replies: 35
- Views: 17854
Re: Game Scripting
You can't change the seq settings. If you want to do a custom loop you want to set the seq to not loop and do all the updates in the script. That's what I was playing around with. I notice that you set the animation time to 512 in your javascript test, but it is not a loop. Was that just a carry-ov...
- Sat Jan 19, 2019 9:44 pm
- Forum: Track Editing
- Topic: Game Scripting
- Replies: 35
- Views: 17854
Game Scripting
I'm curious what people are coming up with for in-game scripting. Objects moving, flying, interactions with the leaderboard/laptimes, etc. JLV, is there currently a way to enable/disable sequence files (i.e. turning on/off the loop variable) with javascript, or would you have to manually change the ...
- Mon Dec 03, 2018 3:00 am
- Forum: Racing
- Topic: PMS MegaSupercross series
- Replies: 26
- Views: 26533
Re: PMS MegaSupercross series
So, no race tonight?
- Thu Apr 27, 2017 2:18 am
- Forum: Racing
- Topic: 2017 rF Supercross (Pro and Amateur)
- Replies: 3484
- Views: 513919
Re: 2017 rF Supercross (Pro and Amateur) - PRIZING ADDED!
Are you guys racing the AM class? If so, you should be able to get on the servers now.DaleMullins873 wrote:neithercale726 wrote:i can't connect
- Thu Apr 27, 2017 12:56 am
- Forum: Racing
- Topic: 2017 rF Supercross (Pro and Amateur)
- Replies: 3484
- Views: 513919
Re: 2017 rF Supercross (Pro and Amateur) - PRIZING ADDED!
PASSWORD:N?PeGESEdA$u_uf_4EfRaqU&8pRu#Ew-
- Mon Apr 24, 2017 1:52 am
- Forum: Racing
- Topic: 2017 rF Supercross (Pro and Amateur)
- Replies: 3484
- Views: 513919
Re: 2017 rF Supercross (Pro and Amateur) - PRIZING ADDED!
https://docs.google.com/spreadsheets/d/1A0yaTXmNUA-lFA6zHdC_qywtiQOgWEIpXFmPCbAImDU/edit?usp=sharing national number quest after SLC We have some discrpancies. Are you giving 1 point for 21st and 22nd? Hate to do this to you, as that was likely a good amount of work to get all of that put into a sp...
- Sun Apr 23, 2017 4:25 am
- Forum: Off Topic
- Topic: 2017 Supercross Discussion
- Replies: 847
- Views: 122956
Re: 2017 Supercross Discussion
Careful Havoc, no heart attacks allowed tonight!
- Thu Apr 20, 2017 4:10 am
- Forum: General Discussion
- Topic: STRIKE ON CHARGING TO RACE
- Replies: 25
- Views: 4036
Re: STRIKE ON CHARGING TO RACE
Yeah, already got one too...checkerz wrote:By the way I have a wife.
- Thu Apr 06, 2017 1:01 am
- Forum: Racing
- Topic: 2017 rF Supercross (Pro and Amateur)
- Replies: 3484
- Views: 513919
Re: 2017 rF Supercross (Pro and Amateur)
Attention racers: Tonight rf.mxsimulator.com:19800 will be the 450 seeded server, and rf.mxsimulator.com:19801 will be the 250W seeded server.