Search found 451 matches

by Judan
Sat May 08, 2010 10:22 am
Forum: Suggestion Box
Topic: Game layout / menu visual competition ??
Replies: 5
Views: 1349

Game layout / menu visual competition ??

I thought it might be a good idea to get a few designers to create a menu layout type thing like i saw someone do in another thread but once everyone has handed theres in make a pole to decided whats best then get the creator of that design to work with jlv to create it. this isnt a definate thing y...
by Judan
Wed May 05, 2010 10:58 am
Forum: Track Editing
Topic: Upcoming Tracks and Track Objects #2
Replies: 13135
Views: 2014721

Re: Upcoming Tracks and Track Objects #2

seeing as that is the *track project* track id say it'd be exteamly close to real as it's going to be the best track made so far (hopfully anyway)

and if not i take back what i've said ha xd
by Judan
Thu Apr 29, 2010 8:30 am
Forum: Track Editing
Topic: Some help before i start a big-ish project please ?
Replies: 6
Views: 1077

Re: Some help before i start a big-ish project please ?

Goardy wrote:using a model for the terrain will not work, the collisions use spheres, so its impossible to get a smooth ride.
Sorry for angry ness was and am still sick i guess you ahd no way of telling whether i knew that or not but thanks anyway :)
by Judan
Thu Apr 29, 2010 12:20 am
Forum: Track Editing
Topic: Some help before i start a big-ish project please ?
Replies: 6
Views: 1077

Re: Some help before i start a big-ish project please ?

You take me as a noobie here D: i know about all that crud i was making scenery using models for example a stadium is scenery yet in mine it will be a city, the ramps down ramps will be made using the usual.. So my plain is still in flight hah now stop treating me like a noobie and answer my questio...
by Judan
Wed Apr 28, 2010 1:42 pm
Forum: Model and Skin Editing
Topic: Fox V3 Skin Contest.
Replies: 31
Views: 3180

Re: Fox V3 Skin Contest.

yep there is no selection other than square uv images ie 1024x1024 2048x2048 etc

unless you can import a smaller image even though its set to 1024x1024 for example ? :/ i realy wish the model creation and uv mapping part of wing was incorporated into other major 3d programs :/
by Judan
Wed Apr 28, 2010 12:49 pm
Forum: Model and Skin Editing
Topic: Fox V3 Skin Contest.
Replies: 31
Views: 3180

Re: Fox V3 Skin Contest.

Um just a suggestion why not increase all the the sizes so that you can get more detail there is so much extra space D: other than that you unwraped it good
by Judan
Wed Apr 28, 2010 12:15 pm
Forum: Off Topic
Topic: Dj Has left the Building
Replies: 26
Views: 2554

Re: Dj Has left the Building

we could poke him with the "he left cos he's not a mod anymore" stick, but im pritty sure this game is to adictive for that to be true :), he definatly was a big contributer to the progresion of this forum as where many people, just recently everyone is pointing to someone else to blame somthing on ...
by Judan
Wed Apr 28, 2010 12:03 pm
Forum: Off Topic
Topic: MXS Twitter
Replies: 31041
Views: 2616892

Re: MXS Twitter

i must say its pritty awesome to listen to a kiwi how they change there i's, so awesome hah
always fun to listen to a kiwi rage aswell lol but i guess you win this round blitz :/
by Judan
Wed Apr 28, 2010 11:34 am
Forum: Suggestion Box
Topic: Game Suggestions
Replies: 3220
Views: 239710

Re: Game Suggestions

New suggestion time woo! Ok you use bones(joints) on models so that they move in-game right? well i was at the most muddy race on the weekend ive ever been at and noticed more so seeing as mud had stuck there that both front and back fenders bend towards the front over bumps jumps etc my idea was to...
by Judan
Wed Apr 28, 2010 8:21 am
Forum: Track Editing
Topic: Some help before i start a big-ish project please ?
Replies: 6
Views: 1077

Some help before i start a big-ish project please ?

Hey, Ok, so basicly im going to make a fmx style track using models as the scenery buildings etc, i just need to know a few things before i race into it... -If the terrain is set flat (no jumps, no nothing) will it only count as the one face (ie lowest poly count possible)? -Whats the max amount of ...
by Judan
Wed Apr 28, 2010 7:08 am
Forum: Tutorials
Topic: Many Tutorials From TEXTURING to UV MAPPING
Replies: 1
Views: 1928

Re: Many Tutorials From TEXTURING to UV MAPPING

can you please unlock my post as i will be adding more links over time.

+ new link http://www.game-artist.net/forums/spotl ... nting.html
by Judan
Tue Apr 27, 2010 9:03 am
Forum: Tutorials
Topic: Many Tutorials From TEXTURING to UV MAPPING
Replies: 1
Views: 1928

Many Tutorials From TEXTURING to UV MAPPING

Not all the website links work but there is a lot of tutorials in there im sure it'l help a lot of guys out !
1. http://www.3dmd.net/MAYA_texturing_tutorials.htm
2. http://www.game-artist.net/forums/spotl ... nting.html
by Judan
Thu Apr 15, 2010 7:57 pm
Forum: Track Editing
Topic: Upcoming Tracks and Track Objects #2
Replies: 13135
Views: 2014721

Re: Upcoming Tracks #2

Wow, they look sick Thats not some trumped up marketing shot either, that was my output after spending an hour or two with the program. The only hitch is the max resolution is 800x600 (for the free version) so I can't really just do the standard north, south, east, west, up render (well I can but t...
by Judan
Thu Apr 15, 2010 7:46 pm
Forum: Model and Skin Editing
Topic: Upcoming Models #2
Replies: 12452
Views: 2775400

Re: Upcoming Models #2

that is how you say red anyway ive Never imagine yourself not to be otherwise than what it might appear to others that what you were or might have been was not otherwise than what you had been would have appeare[size=200]d to[/size] them to be otherwise.
by Judan
Thu Apr 15, 2010 7:41 pm
Forum: Model and Skin Editing
Topic: Upcoming Skins and Shader Maps #2
Replies: 17674
Views: 2307323

Re: Upcoming Skins and Shader Maps #2

Mr two the COlours Bring Out the colour of you pants :)