Search found 5269 matches
- Tue Apr 22, 2008 7:22 pm
- Forum: General Discussion
- Topic: Programming language
- Replies: 7
- Views: 1275
Re: Programming language
I would venture to guess it would be c++, just because of the potential of the language. With that said, if it's true, could the game be ported to 360 through xna? Just a question.
- Tue Apr 22, 2008 2:35 pm
- Forum: General Discussion
- Topic: Updated rider model and blender file
- Replies: 21
- Views: 2921
Re: Updated rider model and blender file
I've just added a leatt brace to the rider model, I will play with it in game tonight! As soon as I get everything figured out I will upload it to use! Hey JLV, what steps to I need to take to get the model to show up in game? (i.e. export the entire model as .JM or just the leatt brace. put the .JM...
- Mon Apr 21, 2008 1:57 am
- Forum: General Discussion
- Topic: .JM Blender importing and exporting
- Replies: 4
- Views: 1748
Re: .JM Blender importing and exporting
WOW, you are the man!! Great game by the way!
One other thing, is there a script for importing or am I missing something with the one you gave me?
One other thing, is there a script for importing or am I missing something with the one you gave me?
- Sun Apr 20, 2008 3:46 pm
- Forum: General Discussion
- Topic: .JM Blender importing and exporting
- Replies: 4
- Views: 1748
.JM Blender importing and exporting
I saw that DJ made objects in blender which peeked my curiosity. I have been using blender for quite some time. I was wondering where you found a script to export .JM files from. Or to import these files also. You can import .Jm files right? Or do you have to convert them from something else. Please...