450's

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HAMMERDOWN
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450's

Post by HAMMERDOWN »

I know i sound stupid asking this but are there any 450s gonna be seen in the near future
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jlv
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Re: 450's

Post by jlv »

I haven't even started on their models yet so it will still be a while.
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HAMMERDOWN
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Re: 450's

Post by HAMMERDOWN »

oh alright now are you doing the models your self or are gonna have help with them
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DJ99X
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Re: 450's

Post by DJ99X »

I think means both the visual model, and the physics model of the bike.
HAMMERDOWN
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Re: 450's

Post by HAMMERDOWN »

oh alright
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chris465
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Re: 450's

Post by chris465 »

I want 450's as much as the next guy, but think about how squirley they would be in this game!
JP37R
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Re: 450's

Post by JP37R »

In the hands of a good rider in real life the 450 is only worth a few tenths on the track, we see 250f riders with top 5 450 times at every event in real life. Id imagine a similiar outcome in game where those few tenths come from being able to do rythms and jump gaps the 250f cant quite pull off.
Sweendoggy
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Re: 450's

Post by Sweendoggy »

I can't wait for 450's...just curious about what they'll be like!

Lots to do for them though...

I would expect we will need...

-some sort of moderating/limiting factor which only lets certain bikes into certain races (even demos) 250 server, 450 server, open server, etc...
-1 sweet/easy fix idea would be to have multiple results, 1 for 125/250's and 1 for 250/450's so servers were open to all, with split results by classes...
-Physics/dynos/models/sounds
-dif color number plates in game...white/black as well as white/black numbers based on bike size...
-saveable setups, that can be loaded in game...(different setups for 125's, 250f's, 250, 450f, and so on...)
and then the extensive testing/debugging process...

I am pretty sure JLV would like most other things in the game to be set first too...I.E. once 250's are practically set in stone, then open up the new beast in 450's (which will have to be tweaked completely separate from 250's in my mind...)

Will be fun though, and I can't wait to run a 250 class and a 450 class.. :D
22sheza
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Re: 450's

Post by 22sheza »

i cant wait for 450 ethier what im curious about is lap timming how much faster you will be able to go on some track e.g do you recon people fast people like cobra stcoksy could get 55 on alcrest because record is 57 so possible
Armadijl
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Re: 450's

Post by Armadijl »

Ive heard once that it the 450s will have same braking power as the 250s so you have to brake earlier cause your faster on a 450. And probably you have to take a corner slower cause its so powerfull that it will makes you drift if you hit the throttle.
Prologue
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Re: 450's

Post by Prologue »

My prediction is that everybody would just use the 450s and there would be no change in the gameplay. Tracks would just be built for the 450s now so the gaps would be bigger and all that. In other words, I don't really care about the 450's. He could just call the 250's he has now 450's and it would all be the same.
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22sheza
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Re: 450's

Post by 22sheza »

no the 450 will be so more exciring when they first come out we wont no how fast they will be compared to the 250 it will be good fun when they come out
BRYAN17
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Re: 450's

Post by BRYAN17 »

make hard jumps really easy
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yzmxer608
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Re: 450's

Post by yzmxer608 »

What's the fun in that :P.
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wheels1758
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Re: 450's

Post by wheels1758 »

Well, the way I see it. Even though 450's will be faster, you will still have the same trouble with suspension that we have now. If you hit a kicker 3rd pinned, you are going to flip out of control! 450's will get out of turns quicker but its not like you will be able to clear every section in 2 jumps because its a 450. And as long as the tracks are built to the current scale, everything will remain fairly realistic.
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