post your screen shots of MXSim
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Re: post your screen shots of MXSim
so far its being done, it needs a name... (upcoming tracks and trackobjects (or what ever) thread)
so its "private" for now, but i think factory is going to release it, NOT SHURE THO!
so its "private" for now, but i think factory is going to release it, NOT SHURE THO!
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Re: post your screen shots of MXSim
Massacre ftw!
the human stupidity and the universe are unlimited, and im not totally sure about the universe...
Re: post your screen shots of MXSim
That looks really good.
Only thing, saturate the the back ground to match the foreground.
Only thing, saturate the the back ground to match the foreground.
Re: post your screen shots of MXSim
that looks really good mace, i would love to help you with that track.
Proud MXS member since 2008
Still a MXS 125CC rider!
2011 SMA nationals championships leader
5th at the GP replica series 2011
3th overall with team Holland at the MXSON 2010
Still a MXS 125CC rider!
2011 SMA nationals championships leader
5th at the GP replica series 2011
3th overall with team Holland at the MXSON 2010
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Re: post your screen shots of MXSim
true, it looks way better, thanks for the commentWILSONATV wrote:That looks really good.
Only thing, saturate the the back ground to match the foreground.
Massacre ftw!
the human stupidity and the universe are unlimited, and im not totally sure about the universe...
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Re: post your screen shots of MXSim
the only things done there is the disp map, the road texture... well, half of it, the barriers and that´s all for now, hit me up with a pm if you wantmxbiker wrote:that looks really good mace, i would love to help you with that track.
Massacre ftw!
the human stupidity and the universe are unlimited, and im not totally sure about the universe...
Re: post your screen shots of MXSim
The barriers look sick. They are using reflections and specularity obviously?
Be careful with those barriers though. You might need to make a lod for them or the poly count will go through the roof.
Also, the shading on the legs looks off. I think you need to edgesplit the base and top of them
Be careful with those barriers though. You might need to make a lod for them or the poly count will go through the roof.
Also, the shading on the legs looks off. I think you need to edgesplit the base and top of them
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Re: post your screen shots of MXSim
thanks djDJ wrote:The barriers look sick. They are using reflections and specularity obviously?
Be careful with those barriers though. You might need to make a lod for them or the poly count will go through the roof.
Also, the shading on the legs looks off. I think you need to edgesplit the base and top of them
yes, the have normal and specular maps, why wouldnt i implement them if we can
about the lod, it would be ok if i make ones of the same size but, flat instead of curved shaped?
and that edgesplit thing, i still dont get what´s that with some other things mentioned in cg, but oh well
dont know how to implement a lod, but i´ll try to find somewhere a how to
Massacre ftw!
the human stupidity and the universe are unlimited, and im not totally sure about the universe...
Re: post your screen shots of MXSim
hey guys i had to black out the boots dont want you guys seeing my work in progress.. it ruiend the shot kinda but dont look at it haha. i like first one more.
Re: post your screen shots of MXSim
Be careful, someone might want that custom, private, blacked-out boot skin.
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Re: post your screen shots of MXSim
hahah yeah
Re: post your screen shots of MXSim
Glad to see everyone took notes from my tutorial.
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Re: post your screen shots of MXSim
Mbutler183 wrote:I remember when we had to play mva instead of mxs, what a load of shit that was.
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Re: post your screen shots of MXSim
those trees looks awesome factory, im looking forward to your release!
finished my traffic boxes, they´re normal/specular mapped and with my barriers should be all i need for supemotard courses
any suggestions?
finished my traffic boxes, they´re normal/specular mapped and with my barriers should be all i need for supemotard courses
any suggestions?
Massacre ftw!
the human stupidity and the universe are unlimited, and im not totally sure about the universe...