post your screen shots of MXSim

Post your screenshots and videos here
Duckstream
Posts: 1997
Joined: Tue Nov 03, 2009 1:06 pm

Re: post your screen shots of MXSim

Post by Duckstream »

so far its being done, it needs a name... (upcoming tracks and trackobjects (or what ever) thread)
so its "private" for now, but i think factory is going to release it, NOT SHURE THO!
steve130
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Re: post your screen shots of MXSim

Post by steve130 »

lokk of this track is really beatifull,
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mace-x
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Re: post your screen shots of MXSim

Post by mace-x »

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Massacre ftw!

the human stupidity and the universe are unlimited, and im not totally sure about the universe...
Wilson
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Re: post your screen shots of MXSim

Post by Wilson »

That looks really good.
Only thing, saturate the the back ground to match the foreground.
mxbiker
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Re: post your screen shots of MXSim

Post by mxbiker »

that looks really good mace, i would love to help you with that track.
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mace-x
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Re: post your screen shots of MXSim

Post by mace-x »

WILSONATV wrote:That looks really good.
Only thing, saturate the the back ground to match the foreground.
true, it looks way better, thanks for the comment :)


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Massacre ftw!

the human stupidity and the universe are unlimited, and im not totally sure about the universe...
mace-x
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Re: post your screen shots of MXSim

Post by mace-x »

mxbiker wrote:that looks really good mace, i would love to help you with that track.
the only things done there is the disp map, the road texture... well, half of it, the barriers and that´s all for now, hit me up with a pm if you want :)
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Massacre ftw!

the human stupidity and the universe are unlimited, and im not totally sure about the universe...
DJ99X
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Re: post your screen shots of MXSim

Post by DJ99X »

The barriers look sick. They are using reflections and specularity obviously?

Be careful with those barriers though. You might need to make a lod for them or the poly count will go through the roof.

Also, the shading on the legs looks off. I think you need to edgesplit the base and top of them
mace-x
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Re: post your screen shots of MXSim

Post by mace-x »

DJ wrote:The barriers look sick. They are using reflections and specularity obviously?

Be careful with those barriers though. You might need to make a lod for them or the poly count will go through the roof.

Also, the shading on the legs looks off. I think you need to edgesplit the base and top of them
thanks dj :)
yes, the have normal and specular maps, why wouldnt i implement them if we can :)
about the lod, it would be ok if i make ones of the same size but, flat instead of curved shaped?
and that edgesplit thing, i still dont get what´s that with some other things mentioned in cg, but oh well :roll:

dont know how to implement a lod, but i´ll try to find somewhere a how to :)
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Massacre ftw!

the human stupidity and the universe are unlimited, and im not totally sure about the universe...
jake413
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Joined: Wed Jun 30, 2010 6:47 pm

Re: post your screen shots of MXSim

Post by jake413 »

hey guys i had to black out the boots dont want you guys seeing my work in progress.. it ruiend the shot kinda but dont look at it haha. i like first one more.

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KTM57
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Re: post your screen shots of MXSim

Post by KTM57 »

Be careful, someone might want that custom, private, blacked-out boot skin. :lol:
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jake413
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Re: post your screen shots of MXSim

Post by jake413 »

hahah yeah
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Pumaxcs
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Re: post your screen shots of MXSim

Post by Pumaxcs »

Glad to see everyone took notes from my tutorial.
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Everytime you post something stupid, a baby gets punched in the face. Please be smart, for the children.
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jlv wrote: Thu Nov 05, 2020 1:09 am Pumaxcs would know better than I do.
FactoryBR21
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Re: post your screen shots of MXSim

Post by FactoryBR21 »

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Mbutler183 wrote:I remember when we had to play mva instead of mxs, what a load of shit that was.
mace-x
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Re: post your screen shots of MXSim

Post by mace-x »

those trees looks awesome factory, im looking forward to your release! :)


finished my traffic boxes, they´re normal/specular mapped and with my barriers should be all i need for supemotard courses :)

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any suggestions?
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Massacre ftw!

the human stupidity and the universe are unlimited, and im not totally sure about the universe...
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