Upcoming Tracks and Track Objects #2

All about making tracks for MX Simulator
DJD
Posts: 2757
Joined: Thu Oct 02, 2008 12:56 am

Re: Upcoming Tracks and Track Objects #2

Post by DJD »

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MXJProductions
Posts: 3880
Joined: Fri Feb 05, 2010 1:26 pm
Team: MXJP
Location: Bushnell, Florida.

Re: Upcoming Tracks and Track Objects #2

Post by MXJProductions »

Looking good man...
toonys66
Posts: 1046
Joined: Sun Apr 05, 2009 2:54 pm
Team: Privateer
Location: south france

Re: Upcoming Tracks and Track Objects #2

Post by toonys66 »

nice DjD!!
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born2ride #771
Posts: 388
Joined: Thu Dec 17, 2009 6:29 pm
Team: Privateer
Location: France

Re: Upcoming Tracks and Track Objects #2

Post by born2ride #771 »

sick djd! your first screen is awesome!
BRYAN17
Posts: 414
Joined: Tue Feb 02, 2010 2:54 pm

Re: Upcoming Tracks and Track Objects #2

Post by BRYAN17 »

Making some progress .. getting some track banners around the track ! Need some tree ideas any suggestions as to might look good around the track
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CapperMxFreak
Posts: 177
Joined: Fri May 07, 2010 7:24 pm
Team: Privateer

Re: Upcoming Tracks and Track Objects #2

Post by CapperMxFreak »

I'm working on a Supermotard track, located on the harbor.

I just finished the water :)

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marco87
Posts: 157
Joined: Tue Jan 11, 2011 3:54 pm
Team: Privateer
Location: The Netherlands

Re: Upcoming Tracks and Track Objects #2

Post by marco87 »

wow, capper that water looks amazing.
i allready wanna swim there, with or without a bike :P .
CapperMxFreak
Posts: 177
Joined: Fri May 07, 2010 7:24 pm
Team: Privateer

Re: Upcoming Tracks and Track Objects #2

Post by CapperMxFreak »

Update:

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hvpunk62
Posts: 2658
Joined: Tue Nov 04, 2008 11:42 pm

Re: Upcoming Tracks and Track Objects #2

Post by hvpunk62 »

I wouldn't put fence completely around the track, I'd put some bales or something, I know I wouldn't wanna smoke a fence.. lol
FactoryBR21
Posts: 2353
Joined: Sat Dec 15, 2007 2:13 am
Team: Privateer
Location: Cascavel - Brazil

Re: Upcoming Tracks and Track Objects #2

Post by FactoryBR21 »

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Mbutler183 wrote:I remember when we had to play mva instead of mxs, what a load of shit that was.
seki29
Posts: 3
Joined: Sat May 28, 2011 4:26 pm
Team: Privateer

Re: Upcoming Tracks and Track Objects #2

Post by seki29 »

Hi, who can create this track? It´s national supermoto and karting track on Slovakia -Dunajská streda. If anyone create this track, it was super..thanks

here is 3D track: http://www.kartingteam2001.sk/draha.html
The 1ne
Posts: 9
Joined: Mon Jan 17, 2011 9:42 pm
Team: Privateer

Re: Upcoming Tracks and Track Objects #2

Post by The 1ne »

DJD if you need a tester id be glad to help. I have ridden Pala dozens of times
Tom cortvriendt
Posts: 2315
Joined: Wed Oct 07, 2009 12:48 pm
Location: Netherlands

Re: Upcoming Tracks and Track Objects #2

Post by Tom cortvriendt »

motoxjeff#7 wrote:JLV do you ever just sit back, and say " DAMN I made this game"? lol
cpt_Slow
Posts: 683
Joined: Sat Dec 15, 2007 5:58 pm
Team: Privateer
Contact:

Re: Upcoming Tracks and Track Objects #2

Post by cpt_Slow »

Dunno how far along you are in terms of textures or how much depends on how the screenshot is taken but think the saturation/ contrast needs toning down a bit on that dirt and maybe the decals need scaling down a bit to make the particles look finer. And if you're being really picky, try and photoshop out that black bit on the decal because it will show up on tiling pretty badly :p If they're just test textures or whatever then ignore me ;)
Voutare
Posts: 4891
Joined: Sun Jan 13, 2008 5:22 am
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Location: Southern Vermont
Contact:

Re: Upcoming Tracks and Track Objects #2

Post by Voutare »

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