King Valley
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King Valley
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If your topic doesn't contain a track link, this is the wrong place to post it.
Re: King Valley
Sick track but fpr sp,e reaspm o cant see the banners and you decals
Re: King Valley
sorry for some reason i cant see the decals on the track but i can off track and i cant see the banners there just white
Re: King Valley
This is probably one of the better tracks from a new creator I've ridden. I like the layout and base displacement a lot. This track definitely has a lot of potential, here are my suggestions. Your ruts and berms need some work, they seem really smooth on top so they don't hold you in very well, and the transition on the ends are really abrupt (the first turn is a good example of this). Your jump faces seem rolled out too, they don't have a definitive lip and to roll away at the top (almost like a whoop shape). If you ramp them out a little more they would ride a lot better. Some of the off cambers needed something to bank off too, some ruts in those sections would be nice. I also had a hard time seeing the breaking bumps, but that's not entirely your fault, the sky and lighting you used does it. Here is a topic with some different skies in it: http://mxsimulator.com/benchracing3/vie ... 24#p138724. The lighting files should make it easier to see some of the bumps. Track objects are pretty plain too, here are some more objects that are available: http://mxsimulator.com/benchracing3/vie ... f=2&t=4769.
I hope this helped you with future tracks or this one if you are going to work on it still .
I hope this helped you with future tracks or this one if you are going to work on it still .
TeamHavocRacing wrote:If I had a nickel for every time someone asked for this, I would have a whole shitload of nickels.
Re: King Valley
Thank you my problem is that i don 't can so good english .
But a little bit i understand you and i thank you for the tipps !!!!
But a little bit i understand you and i thank you for the tipps !!!!
Re: King Valley
i Can´t see the decals and banners on track too Please fix it
Re: King Valley
i don´t know but it must be done track´s not fun when i could not see where to ride...dritter wrote:how i can fix it
Re: King Valley
That's not the track maker's fault, you don't have other tracks and objects the track used, so you can't see everything. It looks like it uses things from:
http://mxsimulator.com/benchracing3/vie ... =tree+pack
http://mxsimulator.com/benchracing3/vie ... lley#p5539
http://mxsimulator.com/benchracing3/vie ... =tree+pack
http://mxsimulator.com/benchracing3/vie ... lley#p5539
TeamHavocRacing wrote:If I had a nickel for every time someone asked for this, I would have a whole shitload of nickels.