Death Valley MX: Release

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mxboy97
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Re: Death Valley MX: Release

Post by mxboy97 »

Great track i love it! :)
Jester#132
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Re: Death Valley MX: Release

Post by Jester#132 »

Yeah awesome track man, especially for your first!!
Keep em coming. :)
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"I didn't jump the gate...it musta' flipped back up, after I went over it!?!"
p2sta
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Re: Death Valley MX: Release

Post by p2sta »

hey man,

nice track, just one thing:
your bleachers model is loading instead of the stock ones.
When I removed your bleachers.saf it works fain again.
So if you make a new saf just for them with different name it should work fine IMO

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MotoRockstar777
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Location: United States

Re: Death Valley MX: Release

Post by MotoRockstar777 »

Im not sure if i understand what you mean. The bleachers were made by mona and they were already in the .saf

Do you mean i should have changed the name of the .saf because its messing it up or something.
p2sta
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Re: Death Valley MX: Release

Post by p2sta »

the saf contains a jm that loads instead of the original bleachers that should be on the picture i posted, I think if Mona make a new saf with different name of the jm/png it should work ;)
Stonehenge
Posts: 2
Joined: Sat Aug 20, 2011 5:08 am

Re: Death Valley MX: Release

Post by Stonehenge »

Track is pretty sick man. Really good job on it
staydown
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Re: Death Valley MX: Release

Post by staydown »

MotoRockstar777 wrote:Im not sure if i understand what you mean. The bleachers were made by mona and they were already in the .saf

Do you mean i should have changed the name of the .saf because its messing it up or something.
yes, you should have renamed the saf. The bleacher.saf file in your track folder is now used as the stock bleacher.jm file for some reason. So it messes the bleachers on every single track that uses the stock bleachers.
staydown
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Re: Death Valley MX: Release

Post by staydown »

meant to add this: Re-release the track with the bleacher file unsafed (seperate jm and png files). Also, make sure to call it out right in the statues file. I do like the new bleachers though :D Definitely an upgrade from the stockers.
MotoRockstar777
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Re: Death Valley MX: Release

Post by MotoRockstar777 »

Yeah i wouldn't be able to do that. Its mona's model and he saf'd it. I remember him saying that he doesn't have the files anymore so i don't know, unless someone can unsaf it and change it for me.
nings400
Posts: 107
Joined: Thu Apr 07, 2011 1:54 am
Team: Privateer

Re: Death Valley MX: Release

Post by nings400 »

good track. it just has waaaaaaaaaaaayyyyyyyyyyyyy to much traction. feels like its on concrete
stocksy129
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Location: Australia, VIC

Re: Death Valley MX: Release

Post by stocksy129 »

what decals did you use cause i don't seem to have them and i just have the stock ones on it at the moment...
stocksy129
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Re: Death Valley MX: Release

Post by stocksy129 »

well ground texture, what ever you want to call it
Jones221
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Location: California

Re: Death Valley MX: Release

Post by Jones221 »

MotoRockstar777 wrote:Yeah i wouldn't be able to do that. Its mona's model and he saf'd it. I remember him saying that he doesn't have the files anymore so i don't know, unless someone can unsaf it and change it for me.
But I thought you made the track? You don't have the folder saved?
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MotoRockstar777
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Re: Death Valley MX: Release

Post by MotoRockstar777 »

stocksy129 wrote:what decals did you use cause i don't seem to have them and i just have the stock ones on it at the moment...
I used one decal from mission valley dos but you shouldn't need that track for it to work. The texture is in the textures folder. I have know idea what is causing problems.
Jones221 wrote:
MotoRockstar777 wrote:Yeah i wouldn't be able to do that. Its mona's model and he saf'd it. I remember him saying that he doesn't have the files anymore so i don't know, unless someone can unsaf it and change it for me.
But I thought you made the track? You don't have the folder saved?
Yes i did make the track what i mean is that the the bleacher model is safed so i can't open it and change the name. I'm just going to upload one without the bleacher sometime.
Cooter181
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Re: Death Valley MX: Release

Post by Cooter181 »

Good track MotoRockstar! I really enjoy how much traction it has(I get sick of sliding and swapping on a lot of the tracks), it's not overly rough and it's easily accessible on my 125 :)
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