http://www.puremxs.com/Bikes/BikeViewer.aspx?BikeID=820
FOX V3 UPDATE
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- Crushed Dissenter
- Posts: 206
- Joined: Fri Apr 30, 2010 1:41 pm
- Team: WHITE TRASH
Re: FOX V3 UPDATE
thanks alot..looks better..i have it with GoPro irl so thanks!
Re: FOX V3 UPDATE
The normal map is not right. From the looks of it, you just put your shading onto a blue background. There's a wasted 2048x2048 texture.
Speaking of texture size, you do not need a 2048x2048 texture (maps) for a helmet, there are many ways to optimize the uv layout. There is no need whatsoever to have that big of a texture.
There's not even a wireframe in the template, how are people supposed to make anything themselves to any sort of accuracy? The blocky, rigid, artificial shading does not do the model justice, either. Compared to how it looks now, the helmet could look the same (if not better) without any shader maps even applied.
Speaking of texture size, you do not need a 2048x2048 texture (maps) for a helmet, there are many ways to optimize the uv layout. There is no need whatsoever to have that big of a texture.
There's not even a wireframe in the template, how are people supposed to make anything themselves to any sort of accuracy? The blocky, rigid, artificial shading does not do the model justice, either. Compared to how it looks now, the helmet could look the same (if not better) without any shader maps even applied.
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- Posts: 274
- Joined: Thu Jun 25, 2009 1:37 pm
Re: FOX V3 UPDATE
except the googles skin, I haven' t skin anythings, but thanks for the council I would retain it for my next helmet;)
Re: FOX V3 UPDATE
anyone still have this model and template laying around?