Upcoming Skins and Shader Maps #2

Post about creating and skinning models here
Marlon#8
Posts: 283
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Re: Upcoming Skins and Shader Maps #2

Post by Marlon#8 »

im start thor core paranormal now,and need help in the logo :lol:
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Image- APS_Marlon
FactoryBR21
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Re: Upcoming Skins and Shader Maps #2

Post by FactoryBR21 »

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Mbutler183 wrote:I remember when we had to play mva instead of mxs, what a load of shit that was.
DJ99X
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Re: Upcoming Skins and Shader Maps #2

Post by DJ99X »

I'm gonna take a stab, and say that your spec map has 0% opacity?
Mr.Two
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Re: Upcoming Skins and Shader Maps #2

Post by Mr.Two »

DJ wrote:I'm gonna take a stab, and say that your spec map has 0% opacity?

doubt its 0% but its too low.
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FactoryBR21
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Re: Upcoming Skins and Shader Maps #2

Post by FactoryBR21 »

Its not my gear... anyway where do i changed it?
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Mbutler183 wrote:I remember when we had to play mva instead of mxs, what a load of shit that was.
DJ99X
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Re: Upcoming Skins and Shader Maps #2

Post by DJ99X »

For a temporary specular map, just make an image, with 30-40% black, and about 10-15% opacity
NIKK SPILLANE #244
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Re: Upcoming Skins and Shader Maps #2

Post by NIKK SPILLANE #244 »

Marlon#8 wrote:im start thor core paranormal now,and need help in the logo :lol:
http://img18.imageshack.us/img18/2235/t ... lrend2.png
http://img594.imageshack.us/img594/5647 ... alrend.png
you doing all colours? :)
NIKK SPILLANE #244
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Re: Upcoming Skins and Shader Maps #2

Post by NIKK SPILLANE #244 »

NIKK SPILLANE #244 wrote:
Marlon#8 wrote:im start thor core paranormal now,and need help in the logo :lol:
http://img18.imageshack.us/img18/2235/t ... lrend2.png
http://img594.imageshack.us/img594/5647 ... alrend.png
you doing all colours? :)
i mean like the stock thor colours?
Kawasakis
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Re: Upcoming Skins and Shader Maps #2

Post by Kawasakis »

DJ wrote:For a temporary specular map, just make an image, with 30-40% black, and about 10-15% opacity
Thanks,i will do it
Finally someone tested it,thanks Factory.
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leponk
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Re: Upcoming Skins and Shader Maps #2

Post by leponk »

Hi .. my Astars in work, i aldready posted one pics.. i'm working on the pants.. maybe need some details ?! or graphics ?
I just want your advice for my futur relase of this ..
And when i think it's OK and FINISH .. i think i'll need one men to do a good norm/spec map .. if it's possible.
I wait you, comment and give me your observation please. :)

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In the game ..

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ktm 114
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Joined: Thu Jan 03, 2008 5:37 pm

Re: Upcoming Skins and Shader Maps #2

Post by ktm 114 »

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hvpunk62
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Joined: Tue Nov 04, 2008 11:42 pm

Re: Upcoming Skins and Shader Maps #2

Post by hvpunk62 »

DJ wrote:For a temporary specular map, just make an image, with 30-40% black, and about 10-15% opacity
i think its a model showtimes edited
Jman567
Crushed Dissenter
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Team: SIK Dezigns Clothing

Re: Upcoming Skins and Shader Maps #2

Post by Jman567 »

where do i go to enable my shaders?
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Duckstream
Posts: 1997
Joined: Tue Nov 03, 2009 1:06 pm

Re: Upcoming Skins and Shader Maps #2

Post by Duckstream »

why did you post that when not telling what for when and what? :D
it is flux i see file name, it looks ok ;)

and leponk, i like your style, only thing is that when theres complicated "decals" on the gear normals aply sadly not as well, it doesnt bring out the gear compared to normal simple decals, but it looks DOPE
jasper125
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Joined: Mon Mar 15, 2010 4:20 pm

Re: Upcoming Skins and Shader Maps #2

Post by jasper125 »

Were do you get the helmet i want is so bad!! please could you put on a link.
Thanks
#8
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