Upcoming Skins and Shader Maps #2
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Re: Upcoming Skins and Shader Maps #2
CV4 and Xceldyne
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Re: Upcoming Skins and Shader Maps #2
New CV4 Logo
Old CV4logo
Xceldyne logo
Old CV4logo
Xceldyne logo
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- Crushed Dissenter
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Re: Upcoming Skins and Shader Maps #2
COMING SOON
Hey guys,
I really need some help. I just finished the 2013 Herlings bike, it looks awesome but the parts on the norm aren't the same as on the skin. The rear shock reservoire is bigger on the norm and on the skin it's smaller, but i can't change the norm because it's on the template of 2013 mod of Attacker. So if someone know how to make a good norm of can give me some help will be awesome.
Thanks,
Berry
Hey guys,
I really need some help. I just finished the 2013 Herlings bike, it looks awesome but the parts on the norm aren't the same as on the skin. The rear shock reservoire is bigger on the norm and on the skin it's smaller, but i can't change the norm because it's on the template of 2013 mod of Attacker. So if someone know how to make a good norm of can give me some help will be awesome.
Thanks,
Berry
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Re: Upcoming Skins and Shader Maps #2
Ziet er goed uit, mis alleen nog de kleine details...
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- Crushed Dissenter
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Re: Upcoming Skins and Shader Maps #2
Zoals?
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- Village Idiot
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Re: Upcoming Skins and Shader Maps #2
Looks sick Berry!
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- Crushed Dissenter
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Re: Upcoming Skins and Shader Maps #2
thanks man!
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Re: Upcoming Skins and Shader Maps #2
Umm, you should be able to just select the resivioir in the norm map and just scale it down.
Re: Upcoming Skins and Shader Maps #2
New skin before christmas, not finished yet but what do you all think?
Re: Upcoming Skins and Shader Maps #2
I like it dude. It has a nice... feel to it :L
Re: Upcoming Skins and Shader Maps #2
I fixed those problems with the model I released. The UV is the same as the 2012 minus the 2013 shrouds.goudbeekie wrote:COMING SOON
[im'g]http://imageshack.us/a/img109/7438/herlingspreview.jpg[/img]
Hey guys,
I really need some help. I just finished the 2013 Herlings bike, it looks awesome but the parts on the norm aren't the same as on the skin. The rear shock reservoire is bigger on the norm and on the skin it's smaller, but i can't change the norm because it's on the template of 2013 mod of Attacker. So if someone know how to make a good norm of can give me some help will be awesome.
Thanks,
Berry
Re: Upcoming Skins and Shader Maps #2
Ik weet niet of dit mogelijk is, maar het zijn de details zoals de framestickers, de koppelingsdeksel waar KTM boven staat en de demper waar een extra logotje op staat.
Re: Upcoming Skins and Shader Maps #2
Goudbeekie, kan je niet de motor van #55 maken?
Go Impossible! bbrrraaaaawwwwppp
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- Crushed Dissenter
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Re: Upcoming Skins and Shader Maps #2
Klopt, hij is nog niet af, uitlaat word door iemand gedaan maar de frame stickers is niet mogelijk, met de koppelingsdeksel heb k m al, maar ben nog met een norm map ervan bezig handvaten zijn nu ook ''JH'' kleuren!mikie166 wrote:Ik weet niet of dit mogelijk is, maar het zijn de details zoals de framestickers, de koppelingsdeksel waar KTM boven staat en de demper waar een extra logotje op staat.
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- Crushed Dissenter
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Re: Upcoming Skins and Shader Maps #2
Ja was al wat aan het beginnen ermee met Beursfoon Suzuki haha Is kogel jouw broer :O?RK55 wrote:Goudbeekie, kan je niet de motor van #55 maken?
Zou wel top wezen als je wat foto's zou kunnen regelen dan, zo ja, zou je even pm kunnen sturen dan zal k zeggen wat voor foto's k nodig heb
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