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Re: Supercross Bale Set

Posted: Thu Feb 11, 2010 8:13 am
by Wings
Ahh ok, so i got some mixed around :twisted:

Re: Supercross Bale Set

Posted: Thu Mar 11, 2010 6:26 pm
by ddmx
Here you guys go. normal map, spec map, AO for whites and blacks easily adapted to other colors as well, a monster and mxs skin for reference or use, a psd file, and a blender file. All you need to do is make logo kits and name then bale_ddmx_skinname.png. enjoy!

http://www.mediafire.com/?nznknzznlej
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Re: Supercross Bale Set

Posted: Fri Mar 12, 2010 9:50 pm
by Jman567
wow! these are really sweet bales, nice job!

Re: Supercross Bale Set

Posted: Sat Mar 13, 2010 9:48 am
by Mr.Two
Loving the bales man. I'll try and make some sets and post em up.

Re: Supercross Bale Set

Posted: Wed Mar 31, 2010 7:23 pm
by Garasaki
For the REALLY slow people amounst us,

Can someone post the statues file lines required to get these ingame?

Re: Supercross Bale Set

Posted: Wed Mar 31, 2010 8:19 pm
by Mr.Two
You need to do these for each bale skin. Oh and these are without collision since I'm a noob and always run into the bales haha. Also below are some very quick bale skins I did, feel free to use them. Make sure to click on them and maximize the image before saving

[980.644958 0.000000 110.338821] 0.000000 @-2009_St_Louis/bale_ddmx_corner.jm @-2009_St_Louis/bale_ddmx_monsterenergy.png null
[981.234314 0.000000 114.259155] 0.000000 @-2009_St_Louis/bale_ddmx_long.jm @-2009_St_Louis/bale_ddmx_monsterenergy.png null
[980.179626 0.000000 120.418404] 0.000000 @-2009_St_Louis/bale_ddmx_pit.jm @-2009_St_Louis/bale_ddmx_monsterenergy.png null
[977.867920 0.000000 116.993698] 0.000000 @-2009_St_Louis/bale_ddmx_slant.jm @-2009_St_Louis/bale_ddmx_monsterenergy.png null
[980.940125 0.000000 125.534622] 0.000000 @-2009_St_Louis/bale_ddmx_start.jm @-2009_St_Louis/bale_ddmx_monsterenergy.png null
[980.940125 0.000000 125.534622] 0.000000 @-2009_St_Louis/bale_ddmx_short.jm @-2009_St_Louis/bale_ddmx_monsterenergy.png null


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Re: Supercross Bale Set

Posted: Thu Apr 01, 2010 12:44 pm
by Garasaki
Thanks man, that text worked perfect!

Re: Supercross Bale Set

Posted: Thu Apr 01, 2010 6:46 pm
by Mr.Two
Np bud.

Re: Supercross Bale Set

Posted: Sat May 08, 2010 4:01 pm
by Alec250f
Trying to get the monster one in game but failing. Here is what I have:
[1600.000000 0.000000 75.000000] 0.000000 @bale_ddmx_corner.jm @bale_ddmx_monsterenergy.png null
[1650.000000 0.000000 75.000000] 0.000000 @bale_ddmx_long.jm @bale_ddmx_monsterenergy.png null
[1700.000000 0.000000 75.000000] 0.000000 @bale_ddmx_pit.jm @bale_ddmx_monsterenergy.png null
[1750.000000 0.000000 75.000000] 0.000000 @bale_ddmx_slant.jm @bale_ddmx_monsterenergy.png null
[1800.000000 0.000000 75.000000] 0.000000 @bale_ddmx_start.jm @bale_ddmx_monsterenergy.png null
[1850.000000 0.000000 75.000000] 0.000000 @bale_ddmx_short.jm @bale_ddmx_monsterenergy.png null

All the files are in my folder, should I put @trackname/ and then the file name?

Re: Supercross Bale Set

Posted: Sat May 08, 2010 5:05 pm
by tyskorn
Yes.Just like Mr.Two posted.But the name of your track ofcourse.