Upcoming Models

Post about creating and skinning models here
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DJ99X
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Re: Upcoming Models

Post by DJ99X »

Yeah, it will be pretty sick with 450's. Like now, you still have to have a bit of throttle control with the 250F's, or you will slide out. Cant imagine what it would be like on a 450. Keyboarders will have trouble, lol.
rgaede
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Re: Upcoming Models

Post by rgaede »

I'm so excited for the 450's. Should suite my in-game style. Smooth will be the key on the 450, will be nice to not have to ride pinned all the time (which makes it hard for me to be smooth and consistent).
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Vellu
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Re: Upcoming Models

Post by Vellu »

Keyboard riders are gonna love the 450's. They're gonna tap the shit out of the throttle button :D
Stability:
jlv wrote: You can do some fairly tame whips with it set to 95, but to really get it sideways you need to set it under 60.
nickmx
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Re: Upcoming Models

Post by nickmx »

yeah really im one of them
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iceman967
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Re: Upcoming Models

Post by iceman967 »

key board is the way to go... to bad I suck... haha
"Just don't lose... ever" (James "bubba" Stewart-The Great Outdoors: A Constant War)
yomo
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Re: Upcoming Models

Post by yomo »

Ahaha if your on keyboard iceman i think i might take the 450 role on our team. No need for you to get premature arthritis :wink:

Also random question but how many polys could a set of tyres be?
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DJ99X
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Re: Upcoming Models

Post by DJ99X »

I'll answer that question when you answer me this: What are you making tyres for?
yomo
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Re: Upcoming Models

Post by yomo »

because I am learning to use 3D max and thought of a cool way to make what i think would be good tyres. And our team in "sponsored/on our bike" by Kenda and i want to try and make kenda tyres. (And i have a set at home i can look at)

If they dont work they dont work out its all learning :lol:. Learn from your mistakes and 1 that i dont want to learn from is to make them way to high poly.


so... DJ you were going to say something i hope :P
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DJ99X
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Re: Upcoming Models

Post by DJ99X »

Ah, you may want to start on a project that is a little simpler. Like track objects.

Nonetheless, Wakes front wheel is 2063 faces, and the rear wheel is 1554 faces
yomo
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Re: Upcoming Models

Post by yomo »

yeah i know...

anyway ill have a play around tonight.
Thanks though
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Mikey
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Re: Upcoming Models

Post by Mikey »

LuizH looks sick as!!! But make a "Race" version for the 250f, IE a cut down P/C muffler :wink:
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frederick
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Re: Upcoming Models

Post by frederick »

rgaede wrote:Smooth will be the key on the 450
Pfft, look at Barcia! Im going to have so much fun :D
Im already cluthing the 250 to get it moving as i want it to, so a 450 would just give me less clutching to worry about :twisted:
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yomo
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Re: Upcoming Models

Post by yomo »

Ok now i am quite ashamed to even put a picture in this topic...

But here is my FIRST ever model ever!

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Ok i know its SHIT! but i was wondering if anyone could help me.

1. how to compress it inwards. Someone said FFD box but i could not for the life of me work that out.
2. Why has the other side gone invisible

It is not to scale i just whipped it up in an hour having to search for atleast 20 mins how to connect edges together. Stupid bridge tool.

Again I am quite ashamed to put anything like this up but everyone had to start from somewhere.
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LuizH
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Re: Upcoming Models

Post by LuizH »

i can answer why you have the invisible stuff.
A plane have just one side to view that other you have or duplicate or aply 2 side material.
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yomo
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Re: Upcoming Models

Post by yomo »

thanks yeah just a 1 sided plane. I think i might just stick to tutorials from now on for a little while :D
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