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Re: *rider model & astars bionic neck support*

Posted: Sun May 01, 2011 7:28 am
by livefast259
je to libovka! Dekuju..tvoje modely jsou luxxxusni

Re: *rider model & astars bionic neck support*

Posted: Sun May 01, 2011 9:06 am
by Wilson
p2sta wrote:thanks for the crits man, finally someone who can look at it and tell me the truth :)

I know the unwrapping is bad and i don't have skills to make it better atm...I'm trying to learn more about it, but it's quite hard as you can see just basic tutorial or stuff like "use relax tool" and it's ok...but that's not how it works to make it easy to skin, so hopefully I will get some more experience with this soon :)

about that symmetrical stuff...the body is not symmetrical so the wire can't be too(I guess)...anyway for the next update on the rider I will work a lot more on the wire to make it easier for skinner to skin it ;)
Hit me up on msn man Ill let you know how to make it symmetrical.

Re: *rider model & astars bionic neck support*

Posted: Sun May 01, 2011 11:57 am
by p2sta
thanks guys I should work more on it and I will! Hopefully then there will be some skins made for it :)

wilson: I know how to make it symmetrical, but i don't want it to be this way ;)

Re: *rider model & astars bionic neck support*

Posted: Sun May 01, 2011 2:41 pm
by KTM57
Why? Pretty stupid IMO

Re: *rider model & astars bionic neck support*

Posted: Sun May 01, 2011 4:58 pm
by p2sta
I mean, the rider not the wire :) irl your body is not symmetrical too, so why the rider should be? I will try to repair the wire somehow so it IS symmetrical!

Re: *rider model & astars bionic neck support*

Posted: Sun May 01, 2011 4:59 pm
by KTM57
Oh, OK.

Your body might not be perfectly symmetrical, but chances are that your gear is.

Re: *rider model & astars bionic neck support*

Posted: Sun May 01, 2011 5:07 pm
by tyskorn
But like that one dude said earlier. Your gear isn't actually ever like that in real life. Especially when you're riding, you jersey moves around, and when your just sitting in it it could still be not tucked in evenly all the way around or just have enough "folds" ( I guess I will call them ) on it.

Re: *rider model & astars bionic neck support*

Posted: Sun May 01, 2011 5:48 pm
by Wilson
p2sta wrote:I mean, the rider not the wire :) irl your body is not symmetrical too, so why the rider should be? I will try to repair the wire somehow so it IS symmetrical!
Yes lol I can help you get the wireframe symmetrical. If youd like I can just go ahead and do it then you can import the uvs and see if you like them.

Re: *rider model & astars bionic neck support*

Posted: Sun May 01, 2011 5:57 pm
by p2sta
ok, wilson will hit you on msn later today ;) thanks man


and well I agree with guys, when you have your gear on, it's folded and stuff, and you can't do the folds looks good just by using normal maps...so i guess having some "problems" on the wire can actually be a good thing :)

Re: *rider model & astars bionic neck support*

Posted: Sun May 01, 2011 6:23 pm
by KTM57
I would rather have more control over the folds instead of the wireframe stretching and stuff.

Sounds like a good recovery from a mistake.

"I may have killed them for bad reasons, but they were wanted dead or alive."

Re: *rider model & astars bionic neck support*

Posted: Sun May 01, 2011 6:52 pm
by Wilson
Ok so what I got done so far is:
No noticeable stretching while still making it symmetrical
Moved seam from back of pants to front. Now it should be a ton easier to skin pants.
Optimized the uv a bit to allow for a bit more resolution on pants.

Re: *rider model & astars bionic neck support*

Posted: Sun May 01, 2011 7:11 pm
by KTM57
Wilson wrote:Moved seam from back of pants to front.

Re: *rider model & astars bionic neck support*

Posted: Sun May 01, 2011 7:12 pm
by KTM57
Meant to make a celebratory comment after that quote.

Re: *rider model & astars bionic neck support*

Posted: Sun May 01, 2011 8:23 pm
by Shadow
Now if you can move the shirt's seam from the sides to front and back into a place that's straight and I'll be happy. :D

Re: *rider model & astars bionic neck support*

Posted: Sun May 01, 2011 8:29 pm
by tyskorn
I can't get in my head how that would work. :lol:
I think maybe doing like the front and back torso together, then the arms separate would work kinda good though. Would really suck for lines on the torso to the shoulder though. Hmmmmmmmmmmm.