I know, I know, tear offs!
I know, I know, tear offs!
You don't have to ask!
Josh Vanderhoof
Sole Proprietor
jlv@mxsimulator.com
If you email, put "MX Simulator" in the subject to make sure it gets through my spam filter.
Sole Proprietor
jlv@mxsimulator.com
If you email, put "MX Simulator" in the subject to make sure it gets through my spam filter.
Re: I know, I know, tear offs!
The simplest idea for this could be is to take the roost particle/images and randomly code them to fill your screen if you ride behind someone (closer you are more dense it happens) Then you have to hit a new button or combine two buttons (so it actually kinda makes you do something instead of just slap a button)
Privateer Life # 323 Support from Motosport | Race Tech | 180 Decals
http://instagram.com/jbolen323/
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Re: I know, I know, tear offs!
That is the sickest idea ever holy shit
Re: I know, I know, tear offs!
but jlv.....what about open class bikes and side to side leaning?!?! why has noone thought of this before?!!!11
Get a pack of dogs up ya!
ゲイセックス、笑Re: I know, I know, tear offs!
So after the fall-offs and tear offs,how much farther down the list are 450's and two stroke 250's?
Re: I know, I know, tear offs!
I don't know. I've built up a pretty big list of little things I want to do first.
Josh Vanderhoof
Sole Proprietor
jlv@mxsimulator.com
If you email, put "MX Simulator" in the subject to make sure it gets through my spam filter.
Sole Proprietor
jlv@mxsimulator.com
If you email, put "MX Simulator" in the subject to make sure it gets through my spam filter.
Re: I know, I know, tear offs!
Alright man,sounds good to me.I was just curious to how close it was.But seeing as you want to fix the minor things first,I'll just have to wait longer.
Re: I know, I know, tear offs!
jlv wrote:I don't know. I've built up a pretty big list of little things I want to do first.
Would it be to much to ask whats on your mind/list ? like realistically now that your free'd up ?
Privateer Life # 323 Support from Motosport | Race Tech | 180 Decals
http://instagram.com/jbolen323/
Re: I know, I know, tear offs!
After I get the better crashes working, I'm going to add a bit rate control to the server so full gates will not flood the connection. I might even do that before I finish the crashes. After that, I'm going through this list -
figure out why (null) gets in the decal file
fix file_scanf returning eof when it successfully made some conversions
automatically generate cube map screenshots.
blue flag
increase leveling at low speed
fix non square mipmap downsample bug (looks like lowest level is black)
fix anti wheelie bug (when changed in menu it doesn't set it right)
fix joystick location on linux (/dev/js# -> /dev/input/js#)
in-game demo saving
adjustable antilock threshold
figure out why (null) gets in the decal file
fix file_scanf returning eof when it successfully made some conversions
automatically generate cube map screenshots.
blue flag
increase leveling at low speed
fix non square mipmap downsample bug (looks like lowest level is black)
fix anti wheelie bug (when changed in menu it doesn't set it right)
fix joystick location on linux (/dev/js# -> /dev/input/js#)
in-game demo saving
adjustable antilock threshold
Josh Vanderhoof
Sole Proprietor
jlv@mxsimulator.com
If you email, put "MX Simulator" in the subject to make sure it gets through my spam filter.
Sole Proprietor
jlv@mxsimulator.com
If you email, put "MX Simulator" in the subject to make sure it gets through my spam filter.
Re: I know, I know, tear offs!
Rainbow HIRE THIS GUY!
Re: I know, I know, tear offs!
A stick thread in this sub forum of that list.
jlv wrote:Here's a picture of my nuts.
Re: I know, I know, tear offs!
OMG no tearoffs
Nice. Glad you actually considered that.automatically generate cube map screenshots.
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Re: I know, I know, tear offs!
i dont know if you have though of this but what about the riders leg comes out in every corner, cause i dont know if this happens to anyone else no matter how slow i go in a corner the leg doesnt come out it only does when i come to a complete stopjlv wrote:After I get the better crashes working, I'm going to add a bit rate control to the server so full gates will not flood the connection. I might even do that before I finish the crashes. After that, I'm going through this list -
figure out why (null) gets in the decal file
fix file_scanf returning eof when it successfully made some conversions
automatically generate cube map screenshots.
blue flag
increase leveling at low speed
fix non square mipmap downsample bug (looks like lowest level is black)
fix anti wheelie bug (when changed in menu it doesn't set it right)
fix joystick location on linux (/dev/js# -> /dev/input/js#)
in-game demo saving
adjustable antilock threshold
Re: I know, I know, tear offs!
It comes out on most corners for me. Especially in the SX
Re: I know, I know, tear offs!
love these ideasjlv wrote:increase leveling at low speed
in-game demo saving
adjustable antilock threshold
and what is blue flag ?
My Release's on PureMXSvurbmoto wrote: - Kevin Windham is still a BOSS