US Open Night 1 Track by Team dxb
Forum rules
If your topic doesn't contain a track link, this is the wrong place to post it.
If your topic doesn't contain a track link, this is the wrong place to post it.
Re: US Open Night 1 Track by Team dxb
Sorry to hear that, except for the majority of the upper level riders, you as a whole don't like it. The traction may be a tad loose, berms a little low, whoops challenging, and scale too small, but in reality all those things were considered when building the track. (minus traction that was a minor f up) For the top 30 best riders in the game, the track is gonna offer multiple lines and action packed racing. The bales down the straights don't have collision to allow you to drift the entire 35 ft width of the track. The outside berm bales and inside corner bale have collision to help prevent flying off the track, and cutting corners.
-
- Posts: 430
- Joined: Sat Apr 10, 2010 10:12 pm
Re: US Open Night 1 Track by Team dxb
For the record I do like the track. Great job team dxb.
Eatin Zebra Cakes and playin MXS is my hobby.
Re: US Open Night 1 Track by Team dxb
After riding it a while I like it. Traction is slippery but not as bad as I thought it was. Good job guys, have fun this weekend .
TeamHavocRacing wrote:If I had a nickel for every time someone asked for this, I would have a whole shitload of nickels.
Re: US Open Night 1 Track by Team dxb
Woohoo!!! Somedoby considers me to be an upper level rider!dxb_ddmx wrote:Sorry to hear that, except for the majority of the upper level riders, you as a whole don't like it.
Those who possess strength have also known adversity.
Re: US Open Night 1 Track by Team dxb
You beat me everytime I see you online
Re: US Open Night 1 Track by Team dxb
GUYS ARE U KIDDIN ME... i rode a "good" 53.7 laptime... (thought im on the save side with place 13 or something)
today i look at it PLACCCCCEEEEEEE 30!
i mean, are there any fast guys in this community?
arghhhhh
today i look at it PLACCCCCEEEEEEE 30!
i mean, are there any fast guys in this community?
arghhhhh
-
- Posts: 26
- Joined: Mon May 03, 2010 8:18 pm
Re: US Open Night 1 Track by Team dxb
I love the track guys, People that are bitchin that they cant ride it........well thats because your not good enough! LOL
Re: US Open Night 1 Track by Team dxb
haha need a good technical for ride on this track..
Track Comp 2010 Champion!
-
- Posts: 470
- Joined: Tue Aug 18, 2009 5:54 pm
- Team: Privateer
- Location: Boulder, CO
- Contact:
Re: US Open Night 1 Track by Team dxb
This track is brilliant and awesome, and has a very realistic feel and scale. I very much approve of the whoops. They are tough and ya gotta get on top of 'em and level out before you pin it. Or else get lucky.
I have attended the Las Vegas supercross twice, and the soil they use in Sam Boyd is likely the same kind that they used in the MGM Grand. It is known to be a very slick, hard-packed race-track that often develops some blue-groove.
I like how this track is closer to a real scale, and that many sections are challenging yet totally possible. It might be the best supercross made for this game yet.
I have attended the Las Vegas supercross twice, and the soil they use in Sam Boyd is likely the same kind that they used in the MGM Grand. It is known to be a very slick, hard-packed race-track that often develops some blue-groove.
I like how this track is closer to a real scale, and that many sections are challenging yet totally possible. It might be the best supercross made for this game yet.
Re: US Open Night 1 Track by Team dxb
Weird.
I am HORRIBLE at this game and I love the track.
I think the traction is fine. I never had any problem with it at all. (I guess I haven't actually rode this version though, I assume you guys didn't change the traction) I think the corner before the finish is fine, I can make it no problem. The whoops were hard but only because you can come into them so fast.
I mentioned before I thought your bowl corners were bad but they are ridable.
I am HORRIBLE at this game and I love the track.
I think the traction is fine. I never had any problem with it at all. (I guess I haven't actually rode this version though, I assume you guys didn't change the traction) I think the corner before the finish is fine, I can make it no problem. The whoops were hard but only because you can come into them so fast.
I mentioned before I thought your bowl corners were bad but they are ridable.
DR.MIZ wrote: Keeping something "secret" so you can be "cool" is not making a flourishing community.
Re: US Open Night 1 Track by Team dxb
Since your beta I bowled up the corners more and the traction did change to JLV's stock SX traction.Garasaki wrote:Weird.
I am HORRIBLE at this game and I love the track.
I think the traction is fine. I never had any problem with it at all. (I guess I haven't actually rode this version though, I assume you guys didn't change the traction) I think the corner before the finish is fine, I can make it no problem. The whoops were hard but only because you can come into them so fast.
I mentioned before I thought your bowl corners were bad but they are ridable.
Re: US Open Night 1 Track by Team dxb
Love the track! Especially the LD outside section. Haha. Too bad i wont be able to race the event im too slow!
Re: US Open Night 1 Track by Team dxb
Join us for the 125 race?Tyler 258 wrote:Love the track! Especially the LD outside section. Haha. Too bad i wont be able to race the event im too slow!
Re: US Open Night 1 Track by Team dxb
I wasn't wowed. But I like it quite alot.
jlv wrote:I apologize for ruining all future MX games for you guys.
Re: US Open Night 1 Track by Team dxb
Great track but... the bales are fucking horrible, damn.
My photography work
www.mikeowenphotographer.com
www.mikeowenphotographer.com