All about making tracks for MX Simulator
2StrokeLove
Posts: 265 Joined: Mon Aug 15, 2011 1:49 pm
Team: Privateer
Location: Germany
Post
by 2StrokeLove » Fri Jun 08, 2012 6:00 pm
richy34 wrote: you really love 2 strokes?
wrong topic, not for question... but yes i love why?
Motocross, I LOVE IT!
DJ99X
Posts: 15523 Joined: Tue Jan 15, 2008 11:36 am
Location: Land Down Under
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by DJ99X » Tue Jun 12, 2012 7:53 am
Here are two tiles I used for Budds Creek
friction 1.05 0
friction 0.6 0.1
friction 1.05 0.6
friction 1.2 15
roll_resist 20 50 0
friction 1.05 0
friction 0.8 0.1
friction 1.0 0.6
friction 1.3 12
roll_resist 20 50 0
pulse
Posts: 2053 Joined: Tue Aug 02, 2011 7:06 am
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by pulse » Tue Jun 12, 2012 8:24 am
DJ99X wrote: Here are two tiles I used for Budds Creek
friction 1.05 0
friction 0.6 0.1
friction 1.05 0.6
friction 1.2 15
roll_resist 20 50 0
friction 1.05 0
friction 0.8 0.1
friction 1.0 0.6
friction 1.3 12
roll_resist 20 50 0
thanks
haggqvist
Posts: 352 Joined: Sun Jan 31, 2010 11:44 am
Location: Sweden
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by haggqvist » Thu Aug 09, 2012 2:31 pm
Here's the traction I used on Southwick:
friction 0.25 0
friction 0.58 0.5
friction 1.02 2.5
friction 1.07 7
friction 1.13 60
roll_resist 2 50 0
roll_resist 60 90 30
roll_resist 80 105 60
vmaki
Posts: 196 Joined: Sat Jun 02, 2012 2:46 pm
Team: Privateer
Location: Suomi, Finland
Post
by vmaki » Fri Aug 10, 2012 10:33 am
haggqvist wrote: Here's the traction I used on Southwick:
friction 0.25 0
friction 0.58 0.5
friction 1.02 2.5
friction 1.07 7
friction 1.13 60
roll_resist 2 50 0
roll_resist 60 90 30
roll_resist 80 105 60
Thank you kind sir.
rafagas
Posts: 381 Joined: Sat Dec 31, 2011 12:53 pm
Location: Barcelona, Spain
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by rafagas » Fri Aug 10, 2012 9:37 pm
Here are the two tiles I used at Alcarras.
Main track:
friction 1.15 0
friction 1.42 0.15
friction 1.35 2.5
friction 1.25 4
friction 1.13 38
friction 1.22 65
roll_resist 5.0 5.0 10.0
Concrete:
friction 1.15 0
friction 1.32 0.15
friction 1.25 2.5
friction 1.20 4
friction 1.08 38
friction 1.20 65
roll_resist 5.0 5.0 10.0
jlv
Site Admin
Posts: 14968 Joined: Fri Nov 02, 2007 5:39 am
Team: No Frills Racing
Contact:
Post
by jlv » Tue Aug 14, 2012 3:37 am
Most materials have fairly high static friction. You guys want the coefficient to be pretty high at 0 slip, then drop off as the static friction breaks, then raise again as viscous friction takes over. Having the lowest friction coefficient at slip speed 0 only makes sense for an air hockey table.
Even ice has a higher static coefficient:
Code: Select all
Surfaces µ (static) µ (kinetic)
Steel on steel 0.74 0.57
Glass on glass 0.94 0.40
Metal on Metal (lubricated) 0.15 0.06
Ice on ice 0.10 0.03
Teflon on Teflon 0.04 0.04
Tire on concrete 1.00 0.80
Tire on wet road 0.60 0.40
Tire on snow 0.30 0.20
Josh Vanderhoof
Sole Proprietor
jlv@mxsimulator.com
If you email, put "MX Simulator" in the subject to make sure it gets through my spam filter.
mxsisboss
Posts: 1702 Joined: Mon Feb 06, 2012 6:11 pm
Post
by mxsisboss » Fri Aug 24, 2012 7:30 pm
Has anyone got a really boggy kinda traction like for a wet track so a bit of a greasy feel combined with the bike slightly bogging?
cr500zd wrote: is there anyway that 500cc bikes will be put into the game?
jlv wrote: I'd say it will definitely happen at some point. Not any time soon though.
mxsisboss
Posts: 1702 Joined: Mon Feb 06, 2012 6:11 pm
Post
by mxsisboss » Fri Aug 24, 2012 7:30 pm
DP Kinda like wet sand at the beach.
cr500zd wrote: is there anyway that 500cc bikes will be put into the game?
jlv wrote: I'd say it will definitely happen at some point. Not any time soon though.
DJD
Posts: 2757 Joined: Thu Oct 02, 2008 12:56 am
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by DJD » Fri Sep 28, 2012 5:25 pm
haggqvist wrote: Here's the traction I used on Southwick:
friction 0.25 0
friction 0.58 0.5
friction 1.02 2.5
friction 1.07 7
friction 1.13 60
roll_resist 2 50 0
roll_resist 60 90 30
roll_resist 80 105 60
Could you post the settings you use for Lommel? Or are they similar to southwick?
haggqvist
Posts: 352 Joined: Sun Jan 31, 2010 11:44 am
Location: Sweden
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by haggqvist » Fri Sep 28, 2012 10:16 pm
Lommel traction:
friction 0.35 0
friction 1.04 0.2
friction 0.65 2.5
friction 1.08 7
friction 1.13 60
roll_resist 40 95 0
roll_resist 75 115 30
roll_resist 95 135 60
I just noticed that there's a typo in the first roll_resist line of the Southwick traction; it was supposed to be: roll_resist 20 50 0.
DJD
Posts: 2757 Joined: Thu Oct 02, 2008 12:56 am
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by DJD » Fri Sep 28, 2012 10:27 pm
Thank you.
137
Posts: 2633 Joined: Wed Jun 24, 2009 1:31 am
Team: LCQ Studios / rF
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by 137 » Mon Oct 01, 2012 2:25 am
Does anybody of a good muddy traction?
If you enjoy what I make, donate to the cause It's very much appreciated!!
Shadow
Posts: 2772 Joined: Sun Dec 02, 2007 5:10 pm
Team: FSK
Location: Finland
Post
by Shadow » Tue Oct 02, 2012 11:29 pm
137 wrote: Does anybody of a good muddy traction?
Here's the one from Blackhawk Hollow.
Code: Select all
friction 0.85 3.0
friction 0.55 7.0
friction 0.69 22.0
friction 0.85 40.0
roll_resist 0.15 0.10 25.0
roll_resist 35.0 75.0 50.0
And the one from County Fair MX.
Code: Select all
friction 1.0 0.0
friction 0.85 8.0
friction 0.85 22.0
friction 0.99500 70.0
roll_resist 15 20 25
roll_resist 25 75 70
roll_resist 25 95 150
Either of them good enough?
Those who possess strength have also known adversity.
137
Posts: 2633 Joined: Wed Jun 24, 2009 1:31 am
Team: LCQ Studios / rF
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by 137 » Wed Oct 03, 2012 7:46 pm
Thanks Shadows, BlackHawk is really good.
If you enjoy what I make, donate to the cause It's very much appreciated!!