Conifer Gulch Trail
Forum rules
If your topic doesn't contain a track link, this is the wrong place to post it.
If your topic doesn't contain a track link, this is the wrong place to post it.
Re: Conifer Gulch Trail
Yeah that is indeed weird. I don't really get it why the water could cause lagging so much when then fps still stays fairly high for you guys.
Haggqvist made the water anim and never noticed any problems and neither did I when I tested it. But then again, he has even more of a NASA computer so perhaps it's not a surprise it worked.
Haggqvist made the water anim and never noticed any problems and neither did I when I tested it. But then again, he has even more of a NASA computer so perhaps it's not a surprise it worked.
Those who possess strength have also known adversity.
Re: Conifer Gulch Trail
Here's a 512x512 version of the animated water: http://www.mediafire.com/file/dei8u8z4m ... 512x512.7z
It would be great if some of you who has experienced problems could try this out and post the results here...
It would be great if some of you who has experienced problems could try this out and post the results here...
Re: Conifer Gulch Trail
The animated textures are stored in system (i.e. not graphics) memory and uploaded to the graphics card whenever the image changes. So large images will use up all of the bandwidth to the graphics card. Also, the animated textures ignore the texture resolution settings since the assumption is the texture is already low res to save memory and bandwidth.
Josh Vanderhoof
Sole Proprietor
jlv@mxsimulator.com
If you email, put "MX Simulator" in the subject to make sure it gets through my spam filter.
Sole Proprietor
jlv@mxsimulator.com
If you email, put "MX Simulator" in the subject to make sure it gets through my spam filter.
-
- Posts: 1226
- Joined: Tue Jul 27, 2010 9:28 am
- Team: Spazztic
- Location: Estonia
Re: Conifer Gulch Trail
Thanks
Re: Conifer Gulch Trail
Someone send me the files I need to see the trees. Thanks.
Re: Conifer Gulch Trail
The fuck is with people and the inability to read the puremxs description?!Shadow wrote:You could read the puremxs description too you know.In order to see all the objects/decals you'll need these tracks/object packs:
Blackhawk Hollow: http://www.puremxs.com/Tracks/TrackView ... rackID=215
Sorketorp Trackfiles: http://www.mediafire.com/?rl8v95svd6ywg58
Treepack: http://mxsimulator.com/benchracing3/vie ... f=2&t=1285
Those who possess strength have also known adversity.
Re: Conifer Gulch Trail
I did not read it I downloaded it a 3am.. I'm barely capable of doing anything at that time.
Re: Conifer Gulch Trail
Track is VERY realistic, VERY well made, yet VERY difficult. Do not recommend for beginners! I run about 10 seconds slower fastest lap times than the fastest guys on SX so thats about where my skill level is. Good luck!
Re: Conifer Gulch Trail
An excellent example of why I always bundle everything in my tracks, even though it often duplicates large amounts of storage data. I learned a long time ago you can't trust people to follow instructions. That applies to more then just the MXS community too!
DR.MIZ wrote: Keeping something "secret" so you can be "cool" is not making a flourishing community.
-
- Posts: 4132
- Joined: Tue Oct 21, 2008 5:20 pm
- Location: Washington, USA
- Contact:
Re: Conifer Gulch Trail
Hope JLV sees this.Garasaki wrote:An excellent example of why I always bundle everything in my tracks, even though it often duplicates large amounts of storage data. I learned a long time ago you can't trust people to follow instructions. That applies to more then just the MXS community too!
I've noticed that all the tracks JLV releases have this mysterious .gz file extension on each file within the saf. Can we compress each file, including models/texs, before saffing the track, and still have it work all good? I think that would save quite a bit of space, correct me if I'm wrong.
Re: Conifer Gulch Trail
They're gziped - http://www.gzip.org/
Just don't gzip the png files. zlib and libpng don't get along for some reason and png's are already compressed anyway.
Just don't gzip the png files. zlib and libpng don't get along for some reason and png's are already compressed anyway.
Josh Vanderhoof
Sole Proprietor
jlv@mxsimulator.com
If you email, put "MX Simulator" in the subject to make sure it gets through my spam filter.
Sole Proprietor
jlv@mxsimulator.com
If you email, put "MX Simulator" in the subject to make sure it gets through my spam filter.
-
- Posts: 10
- Joined: Sat Jun 16, 2012 5:46 pm
- Team: Privateer
Re: Conifer Gulch Trail
None of the downloads work for me at all. Most mediafire.com links come up with "Deleted or invalid File" I don't know if it's only me, but I can't download this track, nor many of the necessary track files to get the full experience of this track.
-
- Posts: 1104
- Joined: Sun Jun 20, 2010 5:20 am
- Location: The Mitten ✋
Re: Conifer Gulch Trail
Maybe cause there 2 years old just like the last post in this topic before yours was....
Nick Pleshek #132
i7 3770k | XFX R9 290 Black Edition | Mushkin 8gb 2133 | Corsair C70 Military GreenKTM57 wrote:Brady's just mad because his mom is a planet and she regularly gets annihilated.
Re: Conifer Gulch Trail
Reuploaded: http://www.mediafire.com/?463zc6thp4ib7n5
Sorketorp trackfiles: http://www.mediafire.com/?1r4qqpt1wwt01pg
Blackhawk hollow: http://www.mediafire.com/?9lcjawvh5xqk396
Treepack: http://mxsimulator.com/benchracing3/vie ... f=2&t=1285
Sorketorp trackfiles: http://www.mediafire.com/?1r4qqpt1wwt01pg
Blackhawk hollow: http://www.mediafire.com/?9lcjawvh5xqk396
Treepack: http://mxsimulator.com/benchracing3/vie ... f=2&t=1285
Those who possess strength have also known adversity.
Re: Conifer Gulch Trail
This is definetely one of my favorite tracks to play at!