January 18, 2017: Jeremy Smith was out to win round 3 of the 2017 MotoOption Supercross Presented By Race Tech and wasn't afraid to trade some paint along the way. Smith started third behind Tysen Fresquez and Bryan Haskell and quickly made an aggressive pass for second leaving Haskell on the ground. Smith then chased down Fresquez and made another very aggressive pass attempt which took down both riders, with Smith recovering first to take the lead. Smith led until lap 18 when James Armstrong slipped by on the inside right before the finish line. Smith waited a few corners to set up another perfect block pass which again left his target on the ground. Smith went on to win, with Armstrong taking second and Luke Heberlein coming back for third.
Results and points at Race Factory Gaming.
Live stream archive at the Start Your Systems YouTube channel.
About MX Simulator
MX Simulator features the ultimate in motocross gaming physics. Unlike most other MX games, you actually lean into turns and throttle, clutch and shift like on a real bike. Real life actions such as wheelies, endoes, whips, swaps, slides and high-sides happen naturally from the physics of the game in real time, without the use of canned motion capture effects. This game actually feels like riding.
- Complete motorcycle physics model. Steering, suspension, clutch, transmission and power curve work just like a real bike.
- Online multiplayer with automatic prediction to compensate for lag.
- 8 different bikes based on real life dyno, gear ratio and weight information.
- Intelligent computer riders. The computer riders in this game do not cheat. They obey the same physical rules and use the same exact bike as the player does.
- Fully adjustable suspension and gearing.
- Physically modeled engine noise for both 2 smokes and thumpers.
- 12 event points series with novice, amateur and expert classes. Realistic tracks including Budds Creek and RedBud replicas.
- Flexible race format. Motos can be time or lap based with up to 40 riders.
- No monster trucks.
- Requires 2 GHz CPU with 1 GB RAM and 3D graphics accelerator with full OpenGL 1.1 support. Works on either Windows (XP or newer) or Linux.